I've made some progress with my Assassin's Creed inspired VR prototype this weekend. I've got ~70 characters (on mobile hardware) walking around this city block, each one with basic detection so the player has to stay on top of buildings or risk scaring off their targets (the red glowing ones)
/r/Unity3D: Unity 3D - news, projects, conversation - News, Help, Resources, and Conversation. A User Showcase of the Unity Game Engine. - August 8, 2021 - 00:57